blob: cc19a57a7a56e5275026bc42a2943ba8bec074a7 [file] [log] [blame]
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_3f61ca() {
arg_0[(1).xxx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_3f61ca();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3f61ca();
}