blob: b36056cdf30ebcb60f10025196c4ac8672b83cae [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
vec4 tint_symbol;
};
float x_900 = 0.0f;
vec4 tint_symbol = vec4(0.0f);
void main_1() {
x_900 = 1.0f;
}
main_out main() {
main_1();
return main_out(tint_symbol);
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'structure' : entry point cannot return a value
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1