blob: ddd8c5ab67880cd3112e56489aa9faf37bf70656 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
vec4 tint_symbol;
};
vec4 tint_symbol = vec4(0.0f);
void main_1() {
}
main_out main() {
main_1();
return main_out(tint_symbol);
}
error: Error parsing GLSL shader:
ERROR: 0:10: 'structure' : entry point cannot return a value
ERROR: 0:10: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1