SKIP: FAILED | |
#version 310 es | |
struct main_out { | |
vec4 tint_symbol; | |
}; | |
vec4 tint_symbol = vec4(0.0f); | |
void main_1() { | |
tint_symbol[1u] = 0.0f; | |
} | |
main_out main() { | |
main_1(); | |
return main_out(tint_symbol); | |
} | |
error: Error parsing GLSL shader: | |
ERROR: 0:11: 'structure' : entry point cannot return a value | |
ERROR: 0:11: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |
tint executable returned error: exit status 1 |