blob: 425aa06ed25601b7dd4406456671100877628141 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
vec4 x_4_1;
};
uint x_1 = 0u;
vec4 x_4 = vec4(0.0f);
void main_1() {
uint x_2 = x_1;
}
main_out main(uint x_1_param) {
x_1 = x_1_param;
main_1();
return main_out(x_4);
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'main' : function cannot take any parameter(s)
ERROR: 0:12: 'structure' : entry point cannot return a value
ERROR: 0:12: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1