blob: 9c0b7ba6560a55dd5da271a63f3e56a9937bf9d6 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct main_out {
vec4 x_1_1;
vec4 x_1_2;
vec4 x_2_1;
};
mat2x4 x_1 = mat2x4(vec4(0.0f), vec4(0.0f));
vec4 x_2 = vec4(0.0f);
void main_1() {
}
main_out main() {
main_1();
return main_out(x_1[0], x_1[1], x_2);
}
error: Error parsing GLSL shader:
ERROR: 0:13: 'structure' : entry point cannot return a value
ERROR: 0:13: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1