SKIP: FAILED | |
#version 310 es | |
struct S { | |
uint field0; | |
float field1; | |
uint field2[2]; | |
}; | |
precision highp float; | |
precision highp int; | |
void main_1() { | |
S x_200 = S(1u, 1.5f, uint[2](1u, 2u)); | |
} | |
void main() { | |
main_1(); | |
} | |
error: Error parsing GLSL shader: | |
ERROR: 0:5: 'float' : type requires declaration of default precision qualifier | |
ERROR: 0:5: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |
tint executable returned error: exit status 1 |