blob: 007cb43e0fb0a6b243f95bfd44b6171c67a86c6f [file] [log] [blame]
SKIP: FAILED
#version 310 es
uniform float a;
vec4 main(uint b) {
float v = a;
return vec4((v + float(b)));
}
error: Error parsing GLSL shader:
ERROR: 0:4: 'main' : function cannot take any parameter(s)
ERROR: 0:4: 'float' : entry point cannot return a value
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1