[multiplanar][spirv] Run after DirectVariableAccess. Move the multiplanar transform to run after the DirectVariableAccess. This will allow us to flatten the functions for when we need to replace external textures in Multiplanar. Bug: 491363837 Change-Id: Ice681d3df6f596c0f8fe53f4253c9206e7f8b7f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/296695 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.