commit | cd1fb6876701b89ced4e101bf8da422ee4d364ec | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Tue May 23 00:54:15 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 23 00:54:15 2023 +0000 |
tree | 1219b9d6ee61aa1e7831ad085750a47f1a4070d1 | |
parent | bfa1d3a870ec0fef5b6a87c481913055aace608c [diff] |
d3d11: enable DynamicBufferOffsetTests This binds UAV slots all together at the same time. Bug: dawn:1816 Bug: dawn:1705 Change-Id: Iea7af9cf00caf126a3964cc43bbf2162b35f80e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132600 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.