Roll ANGLE from a161b08b4a9a to 9a0b306dcc6d (7 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/a161b08b4a9a..9a0b306dcc6d

2022-03-30 aeubanks@google.com Remove set but otherwise unused variables
2022-03-30 syoussefi@chromium.org Vulkan: Use storeOp=None more opportunistically
2022-03-29 syoussefi@chromium.org Vulkan: Remove suppression of fixed VVL errors
2022-03-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 8da5cdbde887 to e38e969e37fe (4 revisions)
2022-03-29 lubosz.sarnecki@collabora.com Tests: Add Shadowgun Legends trace.
2022-03-29 geofflang@google.com Reland: Emulate RGB10 (no alpha) on desktop OpenGL.
2022-03-29 steven@valvesoftware.com Vulkan: add tests for clearing/drawing after invalidate

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC alanbaker@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: alanbaker@google.com
Change-Id: I2b72ea3534d427d5efd11d4a67ddd104d26ee076
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85181
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
1 file changed
tree: f029b5bb1a4e9995ac7bf770f851566f21377c65
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. generator/
  5. include/
  6. infra/
  7. samples/
  8. scripts/
  9. src/
  10. third_party/
  11. tools/
  12. webgpu-cts/
  13. .clang-format
  14. .gitattributes
  15. .gitignore
  16. .gn
  17. AUTHORS
  18. BUILD.gn
  19. CMakeLists.txt
  20. codereview.settings
  21. dawn.json
  22. dawn_wire.json
  23. DEPS
  24. DIR_METADATA
  25. LICENSE
  26. OWNERS
  27. PRESUBMIT.py
  28. README.chromium
  29. README.md
README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.