commit | 4dcbddaee8328d6cc50b65d25871a4baf5d7bafb | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Sep 20 14:51:34 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 20 14:51:34 2023 +0000 |
tree | cac15a8b47b40b683f687a34644c984c2c16115a | |
parent | 5ee12d31056d3192b475bad3c8e91c83d488adea [diff] |
[tint] Simplify custom hash-code implementations Instead of requiring a tint::Hasher<T> specialization, look for a HashCode() method on T. This is far easier to implement than having to drop out of the current namespace and into the `::tint` namespace. Change-Id: Idee33a61332be740379e4f6fff356be388dd5565 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152401 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.