commit | cd716e6f01ae658501ad5471bac67926386398eb | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Aug 31 19:43:48 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 31 19:43:48 2022 +0000 |
tree | c16db41907d3aa090ad9f8b3e7140d1fc16219fc | |
parent | 4e0335c5afec9d64203a9e43d83fd1ebc0fe29f7 [diff] |
tint::CloneContext: Use Hashmap::Generation() Instead of tracking its own generation. Change-Id: Iea9710fd6665cfc13fb72741b8a80c6dde4f64e9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100902 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.