vulkan: Don't add barrier for map->map BufferVk had a condition to avoid adding a barrier for map usage followed by map write usage. The same logic was missing from map read branch so this adds it. Bug: 425472913 Change-Id: I9293fe90306a43cdca78c0b7a468ebd184813a44 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/271497 Commit-Queue: Kyle Charbonneau <kylechar@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.