struct frag_main_outputs { | |
float4 tint_symbol : SV_Target0; | |
}; | |
float4 frag_main_inner() { | |
float b = 0.0f; | |
float3 v = float3((b).xxx); | |
return float4(v, 1.0f); | |
} | |
frag_main_outputs frag_main() { | |
frag_main_outputs v_1 = {frag_main_inner()}; | |
return v_1; | |
} | |