blob: bdd0a9e20f65f2e85d57fa28be09e90ed9669d28 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_1c707e() -> vec4<f32> {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(1.0f), 1u, 1.0f);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSampleBias_1c707e();
}