blob: b8d2ef1021d355db9eaa6706c245b2c1b0ab11dc [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba16float, write>;
fn textureStore_a4c338() {
textureStore(arg_0, 1u, vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_a4c338();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a4c338();
}