| uint tint_pack_4xi8_clamp(int4 a) { |
| int4 a_clamp = clamp(a, (-128).xxxx, (127).xxxx); |
| uint4 a_u32 = asuint(a_clamp); |
| uint4 a_u8 = ((a_u32 & (255u).xxxx) << uint4(0u, 8u, 16u, 24u)); |
| return dot(a_u8, (1u).xxxx); |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| |
| uint pack4xI8Clamp_e42b2a() { |
| int4 arg_0 = (1).xxxx; |
| uint res = tint_pack_4xi8_clamp(arg_0); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, asuint(pack4xI8Clamp_e42b2a())); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, asuint(pack4xI8Clamp_e42b2a())); |
| return; |
| } |
| |
| struct VertexOutput { |
| float4 pos; |
| uint prevent_dce; |
| }; |
| struct tint_symbol_1 { |
| nointerpolation uint prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| }; |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = pack4xI8Clamp_e42b2a(); |
| return tint_symbol; |
| } |
| |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |
| return wrapper_result; |
| } |