struct S { | |
float f; | |
}; | |
ByteAddressBuffer tint_symbol : register(t0, space0); | |
RWByteAddressBuffer tint_symbol_1 : register(u1, space0); | |
void tint_symbol_2(RWByteAddressBuffer buffer, uint offset, S value) { | |
buffer.Store((offset + 0u), asuint(value.f)); | |
} | |
S tint_symbol_4(ByteAddressBuffer buffer, uint offset) { | |
const S tint_symbol_6 = {asfloat(buffer.Load((offset + 0u)))}; | |
return tint_symbol_6; | |
} | |
[numthreads(1, 1, 1)] | |
void main() { | |
tint_symbol_2(tint_symbol_1, 0u, tint_symbol_4(tint_symbol, 0u)); | |
return; | |
} |