blob: b9595bf2195f49d15dca37d012f2f92ece58d32c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<i32>;
fn textureNumLevels_adc783() {
var res : u32 = textureNumLevels(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLevels_adc783();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLevels_adc783();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLevels_adc783();
}