blob: 0c3ebaa20dfa52f80d446223e835bef5cd30a583 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32float, write>;
fn textureStore_dfa9a1() {
textureStore(arg_0, vec2<u32>(1u), 1i, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_dfa9a1();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_dfa9a1();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_dfa9a1();
}