| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_SWAPCHAINVK_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_SWAPCHAINVK_H_ |
| |
| #include <vector> |
| |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/IntegerTypes.h" |
| #include "dawn/native/SwapChain.h" |
| #include "dawn/native/vulkan/UniqueVkHandle.h" |
| |
| namespace dawn::native::vulkan { |
| |
| class Device; |
| class SwapChainTexture; |
| class Texture; |
| class PhysicalDevice; |
| struct VulkanSurfaceInfo; |
| |
| class SwapChain : public SwapChainBase { |
| public: |
| static ResultOrError<Ref<SwapChain>> Create(Device* device, |
| Surface* surface, |
| SwapChainBase* previousSwapChain, |
| const SurfaceConfiguration* config); |
| |
| ~SwapChain() override; |
| |
| private: |
| using SwapChainBase::SwapChainBase; |
| MaybeError Initialize(SwapChainBase* previousSwapChain); |
| |
| struct Config { |
| // Information that's passed to vulkan swapchain creation. |
| VkPresentModeKHR presentMode; |
| VkExtent2D extent; |
| VkImageUsageFlags usage; |
| VkFormat format; |
| VkColorSpaceKHR colorSpace; |
| uint32_t targetImageCount; |
| VkSurfaceTransformFlagBitsKHR transform; |
| VkCompositeAlphaFlagBitsKHR alphaMode; |
| |
| // Redundant information but as WebGPU enums to create the wgpu::Texture that |
| // encapsulates the native swapchain texture. |
| wgpu::TextureUsage wgpuUsage; |
| wgpu::TextureFormat wgpuFormat; |
| |
| // Information about the blit workarounds we need to do (if any) |
| bool needsBlit = false; |
| }; |
| ResultOrError<Config> ChooseConfig(const VulkanSurfaceInfo& surfaceInfo) const; |
| ResultOrError<SwapChainTextureInfo> GetCurrentTextureInternal(bool isReentrant = false); |
| |
| // SwapChainBase implementation |
| MaybeError PresentImpl() override; |
| ResultOrError<SwapChainTextureInfo> GetCurrentTextureImpl() override; |
| void DetachFromSurfaceImpl() override; |
| |
| Config mConfig; |
| |
| VkSurfaceKHR mVkSurface = VK_NULL_HANDLE; |
| VkSwapchainKHR mSwapChain = VK_NULL_HANDLE; |
| |
| struct PerImage { |
| VkImage image; |
| // Used for the rendering -> present dependency, we need one semaphore per image because a |
| // present may technically not be started when we signal the semaphore for the next frame. |
| UniqueVkHandle<VkSemaphore> renderingDoneSemaphore; |
| // Used for the last time acquired -> CPU wait for frame pacing. |
| UniqueVkHandle<VkFence> lastAcquireDoneFence; |
| }; |
| std::vector<PerImage> mImages; |
| uint32_t mLastImageIndex = 0; |
| |
| Ref<Texture> mBlitTexture; |
| Ref<Texture> mTexture; |
| }; |
| |
| ResultOrError<VkSurfaceKHR> CreateVulkanSurface(InstanceBase* instance, |
| const PhysicalDevice* physicalDevice, |
| const Surface* surface); |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_SWAPCHAINVK_H_ |