commit | ce0b80e31ecf66f34e300b8074acbe90b61ac40b | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Oct 04 13:27:24 2023 +0000 |
committer | James Price <jrprice@google.com> | Wed Oct 04 13:27:24 2023 +0000 |
tree | 42b06b893bd1621f95f1173fd9229f28a3159483 | |
parent | ac001956d8395e7ec907b883aed0a9a3c7da023b [diff] |
Use the IR -> SPIR-V backend by default on Android Include-Ci-Only-Tests: true Change-Id: If7d42bf4987317688674aac434fb6d7b03633617 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151586 Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.