commit | ce2cdb4b4d8d6ce5015fff986143e2b3671a4118 | [log] [tgz] |
---|---|---|
author | AlbinBernhardssonARM <albin.bernhardsson@arm.com> | Thu Apr 20 17:58:59 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 20 17:58:59 2023 +0000 |
tree | 0b66c980faf467d8155a0ac753386e0a44515ebe | |
parent | bd696e91d24987e304c29f6cbe5733a3f7a6cec7 [diff] |
Fix Dawn Native Android build Fixes 2 CMake issues: 1. GLFW subdirectory was added regardless of DAWN_SUPPORTS_GLFW_FOR_WINDOWING. 2. Android uses the AHardwareBuffer implementation of memory service. But in the CMake MemoryServiceOpaqueFD.cpp was added instead of MemoryServiceAHardwareBuffer.cpp . Bug: dawn:286 Change-Id: I6d81976a5c12717b3e565c4d9f8d5ae54f4e0446 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/128260 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.