blob: cb6d168680b3afe04e965d6aed50b1c11a968a10 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct S {
bool field0;
uint field1;
int field2;
float field3;
};
void main_1() {
S x_11 = S(false, 0u, 0, 0.0f);
}
void main() {
main_1();
}
error: Error parsing GLSL shader:
ERROR: 0:7: 'float' : type requires declaration of default precision qualifier
ERROR: 0:7: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1