commit | ce89d69d4a1054324b5ded2753962241e91cc6c6 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Mar 27 07:00:18 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 27 07:00:18 2025 -0700 |
tree | 9985271ee069e29e0570ed9cbca4ce6e39cf74e1 | |
parent | fc56e4fd597aa6619eca3d5f9d888151fd6570c1 [diff] |
[tint][uniformity] Fix loop-in data flow edges Edges were only being propagated when the behavior of the loop body contained `next`. We also need to propagate from the loop-continuing block when the body behavior was just `continue`. Fix this by moving the logic for propagating values to loop-in nodes next to the loop-continuing handling code, so that we do not rely on values being propagated up the variable scope stack. Fixed: 405600543 Change-Id: I897cabdb1ba4a21e765d669fde9240e2343a1f2b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/232614 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.