|author||Austin Eng <firstname.lastname@example.org>||Thu Jan 21 23:15:43 2021 +0000|
|committer||Commit Bot service account <email@example.com>||Thu Jan 21 23:15:43 2021 +0000|
dawn_wire: Fix a bug with multiple injected devices Device child objects were storing an *unstable* pointer to device specific tracking information. Fix this by moving the tracking information to a stable heap allocation. Bug: dawn:565 Change-Id: I00ad72563ac66e29314603e77698718953fcbf15 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38280 Commit-Queue: Austin Eng <firstname.lastname@example.org> Reviewed-by: Corentin Wallez <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.