commit | cef68bc8b7c2b36add50f2f66fd603ca5f33bad2 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jan 21 23:15:43 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jan 21 23:15:43 2021 +0000 |
tree | a8bf99e6227b613f74a6110d4dfded88281ff832 | |
parent | b5cfe3a7746c59903d3fe216e3876cb80c1d71c7 [diff] |
dawn_wire: Fix a bug with multiple injected devices Device child objects were storing an *unstable* pointer to device specific tracking information. Fix this by moving the tracking information to a stable heap allocation. Bug: dawn:565 Change-Id: I00ad72563ac66e29314603e77698718953fcbf15 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38280 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.