| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/cmd/common/generate_external_texture_bindings.h" |
| |
| #include <algorithm> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/lang/core/type/external_texture.h" |
| #include "src/tint/lang/wgsl/ast/module.h" |
| #include "src/tint/lang/wgsl/program/program.h" |
| #include "src/tint/lang/wgsl/sem/variable.h" |
| |
| namespace tint::cmd { |
| |
| ExternalTextureOptions::BindingsMap GenerateExternalTextureBindings(const Program& program) { |
| // TODO(tint:1491): Use Inspector once we can get binding info for all |
| // variables, not just those referenced by entry points. |
| |
| // Collect next valid binding number per group |
| std::unordered_map<uint32_t, uint32_t> group_to_next_binding_number; |
| std::vector<tint::BindingPoint> ext_tex_bps; |
| for (auto* var : program.AST().GlobalVariables()) { |
| if (auto* sem_var = program.Sem().Get(var)->As<sem::GlobalVariable>()) { |
| if (auto bp = sem_var->Attributes().binding_point) { |
| auto& n = group_to_next_binding_number[bp->group]; |
| n = std::max(n, bp->binding + 1); |
| |
| if (sem_var->Type()->UnwrapRef()->Is<core::type::ExternalTexture>()) { |
| ext_tex_bps.emplace_back(*bp); |
| } |
| } |
| } |
| } |
| |
| ExternalTextureOptions::BindingsMap new_bindings_map; |
| for (auto bp : ext_tex_bps) { |
| uint32_t g = bp.group; |
| uint32_t& next_num = group_to_next_binding_number[g]; |
| auto new_bps = ExternalTextureOptions::BindingPoints{{g, next_num++}, {g, next_num++}}; |
| |
| new_bindings_map[bp] = new_bps; |
| } |
| |
| return new_bindings_map; |
| } |
| |
| } // namespace tint::cmd |