blob: 027b95b64749573fd5c5753d4bbbcb35096d7974 [file] [log] [blame]
[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
Texture1D<int4> arg_0 : register(t0);
void d() {
const float l = 0.14112000167369842529f;
}