[DawnLPM] Match dawn wire for pointer serialization Null out pointers like we do in dawn wire now that we throw a deserialization error. drive-by: change `source` to `code` for create shader module Change-Id: If4a9f7508963f48a4e2ce90a8c488ef2f1999a30 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136940 Commit-Queue: Brendon Tiszka <tiszka@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.