commit | 0ebbc5c2fe37c20591d2ca54ea3728d622dd7991 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Nov 29 17:53:24 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 29 17:53:24 2023 +0000 |
tree | ddb78359a01f94af6ce61130fa6d14bbd8d4c7f4 | |
parent | 90d59b4c259a3fb1454c4b8ec5cff6cff27463c1 [diff] |
[ir][msl] Add msl def file Add a msl.def file and put the `threadgroup_barrier` method into it. This is what the various barriers translate into but also carries the barrier type required by MSL. Bug: tint:1967 Change-Id: I6d822df111d57f64d7ac9023249cbe971c97ac6d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163340 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.