blob: a5ac6e4a3fbf33c8194c5b6d63cb453ea2c30671 [file] [log] [blame]
// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_FORWARD_H_
#define DAWNNATIVE_FORWARD_H_
#include <cstdint>
namespace dawn_native {
class BindGroupBase;
class BindGroupBuilder;
class BindGroupLayoutBase;
class BindGroupLayoutBuilder;
class BlendStateBase;
class BlendStateBuilder;
class BufferBase;
class BufferBuilder;
class BufferViewBase;
class BufferViewBuilder;
class ComputePipelineBase;
class ComputePipelineBuilder;
class CommandBufferBase;
class CommandBufferBuilder;
class ComputePassEncoderBase;
class DepthStencilStateBase;
class DepthStencilStateBuilder;
class InputStateBase;
class InputStateBuilder;
class PipelineLayoutBase;
class PipelineLayoutBuilder;
class QueueBase;
class RenderPassDescriptorBase;
class RenderPassDescriptorBuilder;
class RenderPassEncoderBase;
class RenderPipelineBase;
class RenderPipelineBuilder;
class SamplerBase;
class ShaderModuleBase;
class ShaderModuleBuilder;
class SwapChainBase;
class SwapChainBuilder;
class TextureBase;
class TextureViewBase;
class TextureViewBuilder;
class DeviceBase;
template <typename T>
class Ref;
template <typename T>
class PerStage;
enum PushConstantType : uint8_t;
} // namespace dawn_native
#endif // DAWNNATIVE_FORWARD_H_