commit | cf71700f44a8f75ce59d6e677e9279350caec006 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Wed Dec 11 19:48:40 2024 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 11 19:48:40 2024 -0800 |
tree | fe0c3a6576dcd7b67ff4aff2de2adbcac90f4046 | |
parent | 234aca793b7c6747e0722cc40f928faf18a03b86 [diff] |
Compat CTS: unskip texture tests on NVidia. Change-Id: If3582765d2a5d3b3c9c40cff9cd99d16c5eba2c2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/219036 Commit-Queue: Stephen White <senorblanco@chromium.org> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.