| commit | cfb9de24e17f7c24577e6acbbf39325deee3ca25 | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Mon Nov 17 02:38:17 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 17 02:38:17 2025 -0800 |
| tree | a6e0e628bcd2e1c4410f4aa5146122d63b4ce54a | |
| parent | d3e316891ca593dfd7405267db6f358cda4b955a [diff] |
Capture: Derive depth-stencil loadOp/storeOp The front end does not save this info so for now, derive it. Bug: 460491958 Change-Id: I6a6a69647abd603f45adfdadaacc1bffe9e7ace0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/273874 Reviewed-by: Shrek Shao <shrekshao@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.