| // Copyright 2025 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
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| #ifndef SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ | |
| #define SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ | |
| #include <cstdint> | |
| #include <vector> | |
| #include "src/tint/utils/reflection/reflection.h" | |
| namespace tint { | |
| /// Describes the format of data in a vertex buffer. | |
| enum class VertexFormat : uint8_t { | |
| kUint8, // uint8 | |
| kUint8x2, // uint8x2 | |
| kUint8x4, // uint8x4 | |
| kSint8, // sint8 | |
| kSint8x2, // sint8x2 | |
| kSint8x4, // sint8x4 | |
| kUnorm8, // unorm8 | |
| kUnorm8x2, // unorm8x2 | |
| kUnorm8x4, // unorm8x4 | |
| kSnorm8, // snorm8 | |
| kSnorm8x2, // snorm8x2 | |
| kSnorm8x4, // snorm8x4 | |
| kUint16, // uint16 | |
| kUint16x2, // uint16x2 | |
| kUint16x4, // uint16x4 | |
| kSint16, // sint16 | |
| kSint16x2, // sint16x2 | |
| kSint16x4, // sint16x4 | |
| kUnorm16, // unorm16 | |
| kUnorm16x2, // unorm16x2 | |
| kUnorm16x4, // unorm16x4 | |
| kSnorm16, // snorm16 | |
| kSnorm16x2, // snorm16x2 | |
| kSnorm16x4, // snorm16x4 | |
| kFloat16, // float16 | |
| kFloat16x2, // float16x2 | |
| kFloat16x4, // float16x4 | |
| kFloat32, // float32 | |
| kFloat32x2, // float32x2 | |
| kFloat32x3, // float32x3 | |
| kFloat32x4, // float32x4 | |
| kUint32, // uint32 | |
| kUint32x2, // uint32x2 | |
| kUint32x3, // uint32x3 | |
| kUint32x4, // uint32x4 | |
| kSint32, // sint32 | |
| kSint32x2, // sint32x2 | |
| kSint32x3, // sint32x3 | |
| kSint32x4, // sint32x4 | |
| kUnorm10_10_10_2, // unorm10-10-10-2 | |
| kUnorm8x4BGRA, // unorm8x4-bgra | |
| kSnorm10_10_10_2, // snorm10-10-10-2 | |
| }; | |
| /// @param out the stream to write to | |
| /// @param format the vertex format | |
| /// @returns @p out so calls can be chained | |
| template <typename STREAM> | |
| requires(traits::IsOStream<STREAM>) | |
| auto& operator<<(STREAM& out, VertexFormat format) { | |
| switch (format) { | |
| case VertexFormat::kUint8: | |
| out << "uint8"; | |
| break; | |
| case VertexFormat::kUint8x2: | |
| out << "uint8x2"; | |
| break; | |
| case VertexFormat::kUint8x4: | |
| out << "uint8x4"; | |
| break; | |
| case VertexFormat::kSint8: | |
| out << "sint8"; | |
| break; | |
| case VertexFormat::kSint8x2: | |
| out << "sint8x2"; | |
| break; | |
| case VertexFormat::kSint8x4: | |
| out << "sint8x4"; | |
| break; | |
| case VertexFormat::kUnorm8: | |
| out << "unorm8"; | |
| break; | |
| case VertexFormat::kUnorm8x2: | |
| out << "unorm8x2"; | |
| break; | |
| case VertexFormat::kUnorm8x4: | |
| out << "unorm8x4"; | |
| break; | |
| case VertexFormat::kSnorm8: | |
| out << "snorm8"; | |
| break; | |
| case VertexFormat::kSnorm8x2: | |
| out << "snorm8x2"; | |
| break; | |
| case VertexFormat::kSnorm8x4: | |
| out << "snorm8x4"; | |
| break; | |
| case VertexFormat::kUint16: | |
| out << "uint16"; | |
| break; | |
| case VertexFormat::kUint16x2: | |
| out << "uint16x2"; | |
| break; | |
| case VertexFormat::kUint16x4: | |
| out << "uint16x4"; | |
| break; | |
| case VertexFormat::kSint16: | |
| out << "sint16"; | |
| break; | |
| case VertexFormat::kSint16x2: | |
| out << "sint16x2"; | |
| break; | |
| case VertexFormat::kSint16x4: | |
| out << "sint16x4"; | |
| break; | |
| case VertexFormat::kUnorm16: | |
| out << "unorm16"; | |
| break; | |
| case VertexFormat::kUnorm16x2: | |
| out << "unorm16x2"; | |
| break; | |
| case VertexFormat::kUnorm16x4: | |
| out << "unorm16x4"; | |
| break; | |
| case VertexFormat::kSnorm16: | |
| out << "snorm16"; | |
| break; | |
| case VertexFormat::kSnorm16x2: | |
| out << "snorm16x2"; | |
| break; | |
| case VertexFormat::kSnorm16x4: | |
| out << "snorm16x4"; | |
| break; | |
| case VertexFormat::kFloat16: | |
| out << "float16"; | |
| break; | |
| case VertexFormat::kFloat16x2: | |
| out << "float16x2"; | |
| break; | |
| case VertexFormat::kFloat16x4: | |
| out << "float16x4"; | |
| break; | |
| case VertexFormat::kFloat32: | |
| out << "float32"; | |
| break; | |
| case VertexFormat::kFloat32x2: | |
| out << "float32x2"; | |
| break; | |
| case VertexFormat::kFloat32x3: | |
| out << "float32x3"; | |
| break; | |
| case VertexFormat::kFloat32x4: | |
| out << "float32x4"; | |
| break; | |
| case VertexFormat::kUint32: | |
| out << "uint32"; | |
| break; | |
| case VertexFormat::kUint32x2: | |
| out << "uint32x2"; | |
| break; | |
| case VertexFormat::kUint32x3: | |
| out << "uint32x3"; | |
| break; | |
| case VertexFormat::kUint32x4: | |
| out << "uint32x4"; | |
| break; | |
| case VertexFormat::kSint32: | |
| out << "sint32"; | |
| break; | |
| case VertexFormat::kSint32x2: | |
| out << "sint32x2"; | |
| break; | |
| case VertexFormat::kSint32x3: | |
| out << "sint32x3"; | |
| break; | |
| case VertexFormat::kSint32x4: | |
| out << "sint32x4"; | |
| break; | |
| case VertexFormat::kUnorm10_10_10_2: | |
| out << "unorm10_10_10_2"; | |
| break; | |
| case VertexFormat::kUnorm8x4BGRA: | |
| out << "unorm8x4BGRA"; | |
| break; | |
| case VertexFormat::kSnorm10_10_10_2: | |
| out << "snorm10_10_10_2"; | |
| break; | |
| } | |
| return out; | |
| } | |
| /// Describes if a vertex attribute increments with vertex index or instance index. | |
| enum class VertexStepMode : uint8_t { kVertex, kInstance }; | |
| /// @param out the stream to write to | |
| /// @param mode the step mode | |
| /// @returns @p out so calls can be chained | |
| template <typename STREAM> | |
| requires(traits::IsOStream<STREAM>) | |
| auto& operator<<(STREAM& out, VertexStepMode mode) { | |
| switch (mode) { | |
| case VertexStepMode::kVertex: | |
| out << "vertex"; | |
| break; | |
| case VertexStepMode::kInstance: | |
| out << "instance"; | |
| break; | |
| } | |
| return out; | |
| } | |
| /// Describes a vertex attribute within a buffer | |
| struct VertexAttributeDescriptor { | |
| /// The format of the attribute. | |
| VertexFormat format = VertexFormat::kUint8; | |
| /// The byte offset of the attribute in the buffer. | |
| uint32_t offset = 0; | |
| /// The shader location used for the attribute. | |
| uint32_t shader_location = 0; | |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() | |
| TINT_REFLECT(VertexAttributeDescriptor, format, offset, shader_location); | |
| TINT_REFLECT_HASH_CODE(VertexAttributeDescriptor); | |
| bool operator==(const VertexAttributeDescriptor&) const = default; | |
| }; | |
| /// Describes a buffer containing multiple vertex attributes | |
| struct VertexBufferLayoutDescriptor { | |
| /// Constructor | |
| VertexBufferLayoutDescriptor(); | |
| /// Constructor | |
| /// @param in_array_stride the array stride in bytes of the in buffer | |
| /// @param in_step_mode the step mode of the in buffer | |
| /// @param in_attributes the in attributes | |
| VertexBufferLayoutDescriptor(uint32_t in_array_stride, | |
| VertexStepMode in_step_mode, | |
| std::vector<VertexAttributeDescriptor> in_attributes); | |
| /// The array stride in bytes used in the in buffer. | |
| uint32_t array_stride = 0u; | |
| /// The input step mode used. | |
| VertexStepMode step_mode = VertexStepMode::kVertex; | |
| /// The vertex attributes. | |
| std::vector<VertexAttributeDescriptor> attributes; | |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() | |
| TINT_REFLECT(VertexBufferLayoutDescriptor, array_stride, step_mode, attributes); | |
| TINT_REFLECT_HASH_CODE(VertexBufferLayoutDescriptor); | |
| bool operator==(const VertexBufferLayoutDescriptor&) const = default; | |
| }; | |
| /// Configuration options that control the vertex pulling transform. | |
| struct VertexPullingConfig { | |
| /// The vertex state descriptor, containing info about attributes. | |
| std::vector<VertexBufferLayoutDescriptor> vertex_state; | |
| /// The "group" we will put all our vertex buffers into (as storage buffers). | |
| /// Default to 4 as it is past the limits of user-accessible groups. | |
| uint32_t pulling_group = 4u; | |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() | |
| TINT_REFLECT(VertexPullingConfig, vertex_state, pulling_group); | |
| TINT_REFLECT_HASH_CODE(VertexPullingConfig); | |
| bool operator==(const VertexPullingConfig&) const = default; | |
| }; | |
| /// Reflection for VertexFormat. | |
| TINT_REFLECT_ENUM_RANGE(tint::VertexFormat, kUint8, kSnorm10_10_10_2); | |
| /// Reflection for VertexStepMode. | |
| TINT_REFLECT_ENUM_RANGE(tint::VertexStepMode, kVertex, kInstance); | |
| } // namespace tint | |
| #endif // SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ |