| ; SPIR-V | |
| ; Version: 1.3 | |
| ; Generator: Google Tint Compiler; 1 | |
| ; Bound: 34 | |
| ; Schema: 0 | |
| OpCapability Shader | |
| OpCapability ImageQuery | |
| %17 = OpExtInstImport "GLSL.std.450" | |
| OpMemoryModel Logical GLSL450 | |
| OpEntryPoint Fragment %fs "fs" | |
| OpExecutionMode %fs OriginUpperLeft | |
| OpName %sampled_textures "sampled_textures" | |
| OpName %do_texture_load "do_texture_load" | |
| OpName %t "t" | |
| OpName %texture_load "texture_load" | |
| OpName %fs "fs" | |
| OpDecorate %sampled_textures DescriptorSet 0 | |
| OpDecorate %sampled_textures Binding 0 | |
| OpDecorate %texture_load RelaxedPrecision | |
| OpDecorate %t RelaxedPrecision | |
| %float = OpTypeFloat 32 | |
| %4 = OpTypeImage %float 2D 0 0 0 1 Unknown | |
| %uint = OpTypeInt 32 0 | |
| %uint_4 = OpConstant %uint 4 | |
| %_arr_4_uint_4 = OpTypeArray %4 %uint_4 | |
| %_ptr_UniformConstant__arr_4_uint_4 = OpTypePointer UniformConstant %_arr_4_uint_4 | |
| %sampled_textures = OpVariable %_ptr_UniformConstant__arr_4_uint_4 UniformConstant | |
| %void = OpTypeVoid | |
| %11 = OpTypeFunction %void %4 | |
| %uint_1 = OpConstant %uint 1 | |
| %uint_0 = OpConstant %uint 0 | |
| %v2uint = OpTypeVector %uint 2 | |
| %22 = OpConstantComposite %v2uint %uint_1 %uint_1 | |
| %24 = OpConstantNull %v2uint | |
| %v4float = OpTypeVector %float 4 | |
| %28 = OpTypeFunction %void | |
| %_ptr_UniformConstant_4 = OpTypePointer UniformConstant %4 | |
| %do_texture_load = OpFunction %void None %11 | |
| %t = OpFunctionParameter %4 | |
| %12 = OpLabel | |
| %13 = OpImageQueryLevels %uint %t | |
| %14 = OpISub %uint %13 %uint_1 | |
| %16 = OpExtInst %uint %17 UMin %uint_0 %14 | |
| %19 = OpImageQuerySizeLod %v2uint %t %16 | |
| %21 = OpISub %v2uint %19 %22 | |
| %23 = OpExtInst %v2uint %17 UMin %24 %21 | |
| %texture_load = OpImageFetch %v4float %t %23 Lod %16 | |
| OpReturn | |
| OpFunctionEnd | |
| %fs = OpFunction %void None %28 | |
| %29 = OpLabel | |
| %30 = OpAccessChain %_ptr_UniformConstant_4 %sampled_textures %uint_0 | |
| %32 = OpLoad %4 %30 None | |
| %33 = OpFunctionCall %void %do_texture_load %32 | |
| OpReturn | |
| OpFunctionEnd |