| ; #version 450 | |
| ; | |
| ; void main() { | |
| ; gl_Position = vec4(0.0); | |
| ; } | |
| ; SPIR-V | |
| ; Version: 1.0 | |
| ; Generator: Google Shaderc over Glslang; 10 | |
| ; Bound: 20 | |
| ; Schema: 0 | |
| OpCapability Shader | |
| %1 = OpExtInstImport "GLSL.std.450" | |
| OpMemoryModel Logical GLSL450 | |
| OpEntryPoint Vertex %main "main" %_ | |
| OpSource GLSL 450 | |
| OpSourceExtension "GL_GOOGLE_cpp_style_line_directive" | |
| OpSourceExtension "GL_GOOGLE_include_directive" | |
| OpName %main "main" | |
| OpName %gl_PerVertex "gl_PerVertex" | |
| OpMemberName %gl_PerVertex 0 "gl_Position" | |
| OpMemberName %gl_PerVertex 1 "gl_PointSize" | |
| OpMemberName %gl_PerVertex 2 "gl_ClipDistance" | |
| OpMemberName %gl_PerVertex 3 "gl_CullDistance" | |
| OpName %_ "" | |
| OpMemberDecorate %gl_PerVertex 0 BuiltIn Position | |
| OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize | |
| OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance | |
| OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance | |
| OpDecorate %gl_PerVertex Block | |
| %void = OpTypeVoid | |
| %3 = OpTypeFunction %void | |
| %float = OpTypeFloat 32 | |
| %v4float = OpTypeVector %float 4 | |
| %uint = OpTypeInt 32 0 | |
| %uint_1 = OpConstant %uint 1 | |
| %_arr_float_uint_1 = OpTypeArray %float %uint_1 | |
| %gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1 | |
| %_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex | |
| %_ = OpVariable %_ptr_Output_gl_PerVertex Output | |
| %int = OpTypeInt 32 1 | |
| %int_0 = OpConstant %int 0 | |
| %float_0 = OpConstant %float 0 | |
| %17 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_0 | |
| %_ptr_Output_v4float = OpTypePointer Output %v4float | |
| %main = OpFunction %void None %3 | |
| %5 = OpLabel | |
| %19 = OpAccessChain %_ptr_Output_v4float %_ %int_0 | |
| OpStore %19 %17 | |
| OpReturn | |
| OpFunctionEnd |