commit | d015413e2d05578e2f43d98d8cc16e9173b918c4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Feb 29 16:51:45 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 29 16:51:45 2024 +0000 |
tree | 8f48e81b6cd8d272fab74535a1de58ce4400953c | |
parent | dd050a5bef8fae62c3c59d29e69e137f0f1372a7 [diff] |
[tools][cts] Automatically update listing_meta.json Change-Id: I057094c4b424a15d6d9ecdf4236849fe68d3beb2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175740 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.