struct tint_symbol_1_inputs { | |
uint tint_symbol_2 : SV_GroupIndex; | |
}; | |
ByteAddressBuffer tint_symbol : register(t0); | |
void tint_symbol_1_inner(uint tint_symbol_2) { | |
int tint_symbol_3 = int(0); | |
int tint_symbol_4 = int(0); | |
int tint_symbol_5 = int(0); | |
uint v = 0u; | |
tint_symbol.GetDimensions(v); | |
uint tint_symbol_6 = tint_symbol.Load((0u + (uint(min(tint_symbol_2, ((v / 4u) - 1u))) * 4u))); | |
} | |
[numthreads(1, 1, 1)] | |
void tint_symbol_1(tint_symbol_1_inputs inputs) { | |
tint_symbol_1_inner(inputs.tint_symbol_2); | |
} | |