blob: d77492e40628cbe5a0d79dc34250efb98e2d9d28 [file] [log] [blame]
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_7dd042() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
int4 arg_3 = (int(1)).xxxx;
RWTexture2DArray<int4> v = arg_0;
int2 v_1 = arg_1;
int4 v_2 = arg_3;
v[int3(v_1, int(arg_2))] = v_2;
}
void fragment_main() {
textureStore_7dd042();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7dd042();
}