| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct Uniforms { |
| /* 0x0000 */ uint i; |
| /* 0x0004 */ uint j; |
| }; |
| |
| struct InnerS { |
| int v; |
| }; |
| |
| struct OuterS { |
| tint_array<tint_array<InnerS, 8>, 8> a1; |
| }; |
| |
| kernel void tint_symbol(const constant Uniforms* tint_symbol_1 [[buffer(0)]]) { |
| InnerS v = {}; |
| OuterS s1 = {}; |
| s1.a1[(*(tint_symbol_1)).i][(*(tint_symbol_1)).j] = v; |
| return; |
| } |
| |