blob: 1f9671214822596c4a3aa027d1933de8b704f177 [file] [log] [blame]
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 45
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %arg_0 "arg_0"
OpName %textureStore_bedbfc "textureStore_bedbfc"
OpName %arg_1 "arg_1"
OpName %arg_2 "arg_2"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %arg_0 NonReadable
OpDecorate %arg_0 DescriptorSet 1
OpDecorate %arg_0 Binding 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%11 = OpTypeImage %float 3D 0 0 0 2 Rgba8
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
%arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant
%void = OpTypeVoid
%12 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%19 = OpConstantComposite %v3int %int_1 %int_1 %int_1
%_ptr_Function_v3int = OpTypePointer Function %v3int
%22 = OpConstantNull %v3int
%float_1 = OpConstant %float 1
%24 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%_ptr_Function_v4float = OpTypePointer Function %v4float
%32 = OpTypeFunction %v4float
%textureStore_bedbfc = OpFunction %void None %12
%15 = OpLabel
%arg_1 = OpVariable %_ptr_Function_v3int Function %22
%arg_2 = OpVariable %_ptr_Function_v4float Function %5
OpStore %arg_1 %19
OpStore %arg_2 %24
%28 = OpLoad %11 %arg_0
%29 = OpLoad %v3int %arg_1
%30 = OpLoad %v4float %arg_2
%31 = OpVectorShuffle %v4float %30 %30 2 1 0 3
OpImageWrite %28 %29 %31
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %32
%34 = OpLabel
%35 = OpFunctionCall %void %textureStore_bedbfc
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %12
%37 = OpLabel
%38 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %38
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %12
%40 = OpLabel
%41 = OpFunctionCall %void %textureStore_bedbfc
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %12
%43 = OpLabel
%44 = OpFunctionCall %void %textureStore_bedbfc
OpReturn
OpFunctionEnd