| ; SPIR-V |
| ; Version: 1.3 |
| ; Generator: Google Tint Compiler; 0 |
| ; Bound: 45 |
| ; Schema: 0 |
| OpCapability Shader |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size |
| OpEntryPoint Fragment %fragment_main "fragment_main" |
| OpEntryPoint GLCompute %compute_main "compute_main" |
| OpExecutionMode %fragment_main OriginUpperLeft |
| OpExecutionMode %compute_main LocalSize 1 1 1 |
| OpName %value "value" |
| OpName %vertex_point_size "vertex_point_size" |
| OpName %arg_0 "arg_0" |
| OpName %textureStore_bedbfc "textureStore_bedbfc" |
| OpName %arg_1 "arg_1" |
| OpName %arg_2 "arg_2" |
| OpName %vertex_main_inner "vertex_main_inner" |
| OpName %vertex_main "vertex_main" |
| OpName %fragment_main "fragment_main" |
| OpName %compute_main "compute_main" |
| OpDecorate %value BuiltIn Position |
| OpDecorate %vertex_point_size BuiltIn PointSize |
| OpDecorate %arg_0 NonReadable |
| OpDecorate %arg_0 DescriptorSet 1 |
| OpDecorate %arg_0 Binding 0 |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %5 = OpConstantNull %v4float |
| %value = OpVariable %_ptr_Output_v4float Output %5 |
| %_ptr_Output_float = OpTypePointer Output %float |
| %8 = OpConstantNull %float |
| %vertex_point_size = OpVariable %_ptr_Output_float Output %8 |
| %11 = OpTypeImage %float 3D 0 0 0 2 Rgba8 |
| %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 |
| %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant |
| %void = OpTypeVoid |
| %12 = OpTypeFunction %void |
| %int = OpTypeInt 32 1 |
| %v3int = OpTypeVector %int 3 |
| %int_1 = OpConstant %int 1 |
| %19 = OpConstantComposite %v3int %int_1 %int_1 %int_1 |
| %_ptr_Function_v3int = OpTypePointer Function %v3int |
| %22 = OpConstantNull %v3int |
| %float_1 = OpConstant %float 1 |
| %24 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %32 = OpTypeFunction %v4float |
| %textureStore_bedbfc = OpFunction %void None %12 |
| %15 = OpLabel |
| %arg_1 = OpVariable %_ptr_Function_v3int Function %22 |
| %arg_2 = OpVariable %_ptr_Function_v4float Function %5 |
| OpStore %arg_1 %19 |
| OpStore %arg_2 %24 |
| %28 = OpLoad %11 %arg_0 |
| %29 = OpLoad %v3int %arg_1 |
| %30 = OpLoad %v4float %arg_2 |
| %31 = OpVectorShuffle %v4float %30 %30 2 1 0 3 |
| OpImageWrite %28 %29 %31 |
| OpReturn |
| OpFunctionEnd |
| %vertex_main_inner = OpFunction %v4float None %32 |
| %34 = OpLabel |
| %35 = OpFunctionCall %void %textureStore_bedbfc |
| OpReturnValue %5 |
| OpFunctionEnd |
| %vertex_main = OpFunction %void None %12 |
| %37 = OpLabel |
| %38 = OpFunctionCall %v4float %vertex_main_inner |
| OpStore %value %38 |
| OpStore %vertex_point_size %float_1 |
| OpReturn |
| OpFunctionEnd |
| %fragment_main = OpFunction %void None %12 |
| %40 = OpLabel |
| %41 = OpFunctionCall %void %textureStore_bedbfc |
| OpReturn |
| OpFunctionEnd |
| %compute_main = OpFunction %void None %12 |
| %43 = OpLabel |
| %44 = OpFunctionCall %void %textureStore_bedbfc |
| OpReturn |
| OpFunctionEnd |