| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_VERTEXFORMAT_H_ |
| #define DAWNNATIVE_VERTEXFORMAT_H_ |
| |
| #include "dawn_native/dawn_platform.h" |
| |
| namespace dawn::native { |
| |
| enum class VertexFormatBaseType { |
| Float, |
| Uint, |
| Sint, |
| }; |
| |
| struct VertexFormatInfo { |
| wgpu::VertexFormat format; |
| uint32_t byteSize; |
| uint32_t componentCount; |
| uint32_t componentByteSize; |
| VertexFormatBaseType baseType; |
| }; |
| |
| const VertexFormatInfo& GetVertexFormatInfo(wgpu::VertexFormat format); |
| |
| } // namespace dawn::native |
| |
| #endif // DAWNNATIVE_VERTEXFORMAT_H_ |