commit | 69180f06564e3a57b2952e444cc78cf1592ccefd | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Apr 23 05:46:37 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 23 05:46:37 2025 -0700 |
tree | f207fc2696bc7815a775c86acdb8857b4552e55f | |
parent | da469725d558ee587fbbd4d1a5a6d5b52015c41c [diff] |
[tint][spirv] Add support for binding_array in BuiltinPolyfill The rewrite of the texture types into spirv.image need to handle the inside of binding_array as well. Bug: 411573958 Change-Id: I00629d18b904dca09f42bc139c2404dcb7a3bb7c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/237934 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.