commit | d0dfa74b4547dc250015b051d8bc3bfb5f341f00 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Sep 25 15:38:43 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Mon Sep 25 15:38:43 2023 +0000 |
tree | f783717223cdf620d7689557a03dc015683b9483 | |
parent | 5021631259fce929a3417909cc9fd70506f19602 [diff] |
[tint][ir] Add more validation Check that: * Instruction::Block() match their parent block * UserCall::Target() is actually part of the module Change-Id: I200853dd292d9076a352a44df170580fcd4cd902 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/153121 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.