commit | d104651513e8cd63022dea520b84b11d13fffd95 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Aug 22 14:58:00 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 22 14:58:00 2023 +0000 |
tree | 57ff84c6822445521e2b18cf38aa356f83f05232 | |
parent | 4bb41e7de844decf056e8b6c856cad87fa72dfb4 [diff] |
[tint] Use `auto` for enum class lambda parameter MSVC gets confused here and thinks it's a function pointer. Change-Id: I75a3de0e2fe950150d5107a677c5f751d4df0f7a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/148080 Auto-Submit: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.