commit | d13c9f95e360e5c78e933478fff1155b69446a02 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Sep 20 05:00:42 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 20 05:00:42 2024 +0000 |
tree | 69fe4ae6039f7d3ee4d16f7ea5a783f3c7543196 | |
parent | a5afb1fe690f15a68884fb353b4e0ebb5157134f [diff] |
[glsl][ir] Polyfill the `textureStore` call This Cl polyfills the `textureStore` WGSL call. Bug: 42251044 Change-Id: I510ed246e5b6aa8b4954a3a0df91d1645f310aa6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207395 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.