| commit | d15f07e4e2dc80de541b33196784e4964a5916fc | [log] [tgz] |
|---|---|---|
| author | James Price <jrprice@google.com> | Wed Oct 01 10:36:16 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 01 10:36:16 2025 -0700 |
| tree | 16b9fc10e027d1ec78c6faf6b039055c5aa690d7 | |
| parent | fa3ef70a9083f13dd54e3a0a41c885e5bd4c73ae [diff] |
[ir] Move DecomposeUniformAccess to core This allows it to be used by other backends. Bug: 448452698 Change-Id: If50245f8256efd11b496cb4cedb6c800218781b2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/264414 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.