commit | d1719365fb87f5f0f3be5521fd8e9e6bd2ed447e | [log] [tgz] |
---|---|---|
author | Fr <beaufort.francois@gmail.com> | Mon Mar 25 10:51:29 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 25 10:51:29 2024 +0000 |
tree | d42e48da1a8950c03e8e87de1dac005a1e320ac0 | |
parent | 992dea31b11472dba4dc50ca13720a00373ee699 [diff] |
dawn.node: Add missing AdapterPropertiesVk feature in Convert It also re-orders switches cases. Change-Id: If85065669bce02789f747b92999008cec9d9af6f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/179107 Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.