Roll DirectX Shader Compiler from 2888a8764a33 to e9be4c440ce8 (7 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/2888a8764a33..e9be4c440ce8 2026-03-09 damyanp@microsoft.com Remove 'darker' dependency (#8248) 2026-03-09 49699333+dependabot[bot]@users.noreply.github.com Bump cryptography from 44.0.1 to 46.0.5 in /utils/git (#8152) 2026-03-09 jackell@microsoft.com Initial HLK test for GroupSharedLimit (#8160) 2026-03-09 ascoleman@microsoft.com [SM6.10] Linalg Builtin Diag on Bad Stage (#8233) 2026-03-09 hekotas@microsoft.com Remove unused target types from `!dx.targetTypes` metadata (#8202) 2026-03-09 spall@planetbauer.com Enable groupshared arg on templates + tests (#8217) 2026-03-09 cbieneman@microsoft.com [Metal] Add support for -Fre for Metal (#8159) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC gman@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: gman@google.com Change-Id: I3a77f927c46f8c752c2a23ef4a079d253b4b38fa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/296235 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.